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There’s nothing to like here, as much as it attempts to sway your interest for the short while you’re aimlessly slumping from one level to the next. It is, in essence, a fraction of a game with a whopping price tag to accompany it. So, what is it that makes this wannabe racer flick the shambles that it is? Well, to put it simply - it’s not only void of any character, but incredibly mundane and unintentionally hollow. And to be fair, it’s a status well-deserved, seeing as it’s basically a low-level cash grab riddled with mindless repetition and lacklustre visuals. I give Balan Wonderworld a 7.Vroom in the Night Sky, coming at you with an embarrassing Metacritic score of just 17, cements its place at the top of the list for being the worst Switch game to ever disgrace the system. Overall though I guess Balan Wonderworld is a game youre either going to click with or not, I for one don’t understand why o many people think this is a bad game, I guess because a bit of the sonic team worked on it and this isn’t a sonic game? I don’t know, I enjoyed it. A game that started with fun, ended with anxiety and frustration…. its more so, great, to unlock the next section of the world I need to find 4 statyues in this many levels before it gets back to only finding 3… and it was a strss that proved to just be too much for me during the final stretch. you unlock a new set of levels and it isn’t like man I cant wait to see what they throw at me next. at the end of 2 acts in one chapter you will take on a boss, these bosses are all super easy to beat, but it int about beating them, its about finding 3 different ways to deal damage, as youre rewarded up to 3 statues in the end based on your fighting variety… I do feel as though Balan Wonderworld overstays its welcome, clocking in at about 11 hours… and I am annoyed how luck based certain statue erning activites feel… and the overall lenth of the game also makes balan wonderworld just feel overwhelming as again its about colleting, not completing. each level for the most part felt unique to me and memorable. Back tracking and replaying aa few levels almost feels mandatory. and Balan runs with this in a really frustrating way… there are so many times youll see a statue out of reach because yo udont have the right character from either a previous section or a future section, an in a game all about collecting as many statues as you can to move on, this can be super annoying…. so the challenge does not come in clearing levels, it comes in hunting these things down… which here lies my biggest issue with balan… its insistence to give you collectables that you cant even reach with that level’s characters… each level youll be finding keys and crystals with different chrcters that will give you new abilities, either an attack, or traversal ability for the majority of the time… some charcters not even being able to jump, so youll be essentially character deck building… you can even bring charactrs from other levels into the next levels. not even close to a bad game… This is probably one of the weirdest games youll ever play, you chose your haracter in the start and youre basically on the journey to fix the hearts of numerous characters all with their own story of sadness… this ggame will remind you a lot of a Mario game… in each level there are golden statues for you to collect that are required to move onto the next section of the world like a star in a Mario game or any other collectathon. Balan Wonderworld Really Fun, Really Underated Look, I of all people have the biggest chip on my shoulder when it comes to Balan, Square Balan Wonderworld Really Fun, Really Underated Look, I of all people have the biggest chip on my shoulder when it comes to Balan, Square Enix doesn’t love me and wont send me codes anymore… And even I am baffled at the low metacritic score and IGN calling this game bad… it isn’t.